Anita Moore Headmistress
Posts : 133 Join date : 2015-01-12
| Subject: Creature Information Wed Apr 08, 2015 2:58 pm | |
| (The information you need to know about the creatures you wish to play) Vampires
Vampires are creatures who feed off blood and is what they have to have to survive. When hungry, vampires will become paler in complexion, veins underneath their eyes shall appear in a redish purple hue and their eyes become very bloodshot. Newborns are more thirsty than older vampires as throughout the years they learn to control their urges. They can eat human food but they do not have to and they can drink alcohol all they please. They have super strength, super speed and are pure hunting, based on instinct creatures. They are immortal and have few ways of dying. Silver is in fact an enemy to Vampires just like the sun. They cannot go in the sun without a charmed object, also known as a Totem. Vampires if they are very, very, very powerful, they are able to make another vampire disintegrate with the killing curse. Certain poisons also induced into the blood that they drink can kill them. Decapitation can also kill them. They have the ability to turn off their humanity and if they keep it on, their emotions are much more enhanced.Born
- Vampires who are born to one vampirc parent are known as half vampire. These are usually also a wizard, and they require sleep though it is much less than a human. They also need blood to survive, however they can also use human as sustenance.
- Vampires born of two vampiric parents, on the other hand, are pure vampires. The blood line continues.
- Children born to one or two half vampire parents are still half vampires. They can be turned into full vampires which is done the same way as mortals.
Bitten
- When a human is changed by a vampire, they become a full vampire. They require blood as their main source of food and follow of the above rules. They grow stronger and more powerful with age.
Ritual
- There is a long forgotten ritual which can transform a human into a vampire. These vampires tend to be....
Vampire Rankings Vampire
- Vampire is the average vampire; The most common and the weakest type of vampire. They have increased speed, strength, reactions, sense, agility and healing. Against your box standard muggle, the vampire would win. Guns with silver bullets, muggles would stand a chance.
- Against your average wizard, you can incinerate it.
- If you’re a low level werewolf, you’d be on even ground. You could be able to go toe to toe for a while but if one of them slips up, they’d get beaten.
Vampire Master
- These are slightly less common as they to be vampires of 10,000 years and up unless the vampire is powerful or has a few special abilities that give them extra power.
- They are perks of being a vampire master. You have enhanced strength, speed, agility, reactions, healing, limb regeneration, senses and a slight resistance to silver, sunlight and other Vampiric weakness.
- Muggles, average wizards, weaker wolves, average wolves and augmented humans will struggle to beat this creature. It will dodge spells, bullets, sword attacks and anything else you throw at them with realitive ease. They’re a nightmare to kill as they have knowledge and skill. It will take an Augmented Witch Hunter on toe to toe and still have a good change at killing them. Only Augmenties such as Romulus, Remus and Alexander will be able to power through these creatures. Although for Alex, that’s because he has got other amps other than the Serum. The twins are original Lycans and will make short work of Masters.
Vampire Kings and Queens
- There are four Vampire Kings and Queens so far: Reaper, Scarlyt, Dracula and Gaia. They are stronger than most, fitter than most and certainly, smarter. They are able to beat those who are not on their level as if they are simply rag dolls. It takes armies to bring them down. They're relatively unheard off to the point where people don't think any exist, its believe those four are Vampire Masters right now due to the level of secrecy for the King and Queens.
- They have a range of powers that do include the Vampire powers just stronger; Superhuman Speed, Superhuman strength, Superhuman agility, Superhuman reactions, Superhuman cognitive function, Superhuman senses, Superhuman Healing, Superhuman Regeneration, Superhuman Dexterity, Superhuman Endurance, Superhuman Stamina, incredibly tough skin and hard bones and the ability to be revived from the corpse having blood dripped on them, which will fully revitalize them, they are extremely resistant to Silver and sunlight, they have the ability to make weak minded muggles and normal Vampires into temporal slaves by using low level telepathic ability "The Vampire Stare" otherwise known as Compulsion.
- You can't simply become a King or Queen. It's a rare process that has not happened in many, many years and usually happens if you are a new kind of Vampire. This means a special ability. Dracula has his bat power, Reaper has his full elemental control, Gaia has a very powerful control over Nature and Scarlyt is the Berserker Queen. Another requirement is to be born on a Eclipse and to be a pureblood. Any of these create a Vampire King or Queen.
- Vampire kings and Queens are extremely hard to kill as they are the best of the Vampires. If a King or Queen sires someone, they get a weaker ability of them.
- To kill them, it requires more than cutting out their heart. You must, in the order it's written, sever the legs one by one, sever the arms one by one, sever the lower half of the body from the top, sever the neck, remove the heart and plant a silver cross where the heart should be before impaling the limbs and remains of the body. That will kill the creature. Then, seal the body in a crypt very far down in the earth and hope a drop of blood never touches the corpse.
If a vampire sires someone, they can control them completely but they do not have to. They can also look into the sired ones mind, manipulate their thoughts and emotions. They own them unless the sire is killed, the bond is unbreakable. Vampires kings and Queens Vladimir Dracula Reaper Rogue Grimm Scarlyt Abhorsen Gaia Abhorsen Vampire Masters (High Level) Pandora Abhorsen Legion Ronan Grimm Averbane Fenix Grimm Ghost Divine Vampire Masters (Low Level) David Shuter Talos Immorta Aida Valas Vampires Kronos Grimm Ares Grimm Aries Grimm Seraphina Mulciber Ikarus Rosier Arlene Proctor Werewolves
- MATE INFORMATION BY ANNIE:
Mates
Mates have the same as human soul mates; you only have one. If the mate bond is broken (either by an Alpha breaking this bond or by death), then the werewolf will remain mateless. The only one able to pick and choose a mate is the Alpha as it is their job to keep up the Alpha line. If your bond is intact and you are away from your mate for a certain amount of time, you will grow very weak but not die unless they completely leave the country.
OOC: To have a mate with another handler, you must have permission from the handler before claiming their character is your mate.
Werewolves mate for one sole reason; to reproduce. The born werewolves are more powerful due to them being the only ones who are born Alpha/betas so the werewolves mate to make more born werewolves. Many, many years ago, a witch cursed the wolves to make it so they are infertile. When Werewolves find their mates, it is not binding. You're connected but to become more connected and fertile, you must go through the mating ritual. It's much like a wedding.
You tie a green ribbon around your wrist to signify your mutual connection to earth, a gold one to represent your wolves and a red one to represent your love. The Alpha of the pack does this whilst reciting "Blood of my blood, blood of my heart and soul to my soul. I bind thee to each other." and then the Alpha slices their palms and merge their blood in a silver bowl before dipping their finger into the mixed blood and draw a moon on their foreheads.
After the mating ritual is complete, this is where it becomes harder for them to be apart. Before it, they can be apart but it would cause only a slight discomfort, something easily ignored but after, it's a searing pain that shoots through your body and feels like you're in the First Shift but you can't complete it.
People who have not found their soul mates but still love someone, they can still go through the Mating Ritual if they are completely sure. This will still break the witch's curse.
If a werewolf mates with a human, they CAN NOT go through the Mating Ritual. The human is already fertile and that's the main reason for the ritual in the first place. They can go through it if the human is Changed.
Also, the only time where werewolves can change a human is when the human is on their death bed or if they're mates with the werewolf. It's not allowed as the Ministry would see it as a threat if werewolves just change every human they get their hands on.
- FURTHER INFORMATION BY ANNIE:
Werewolves are much large wolves than ordinary ones. Alphas and betas are much, much larger than any other wolves. After their first transformation, they can transform at will but have to transform on a full moon, They cannot stop this. There are many packs in the werewolf world, many live close and in harmony but some are territorial. In human form, they have the ability to change their eyes into their wolf gold due to loss of emotions and if they want, can use their wolf claws and fangs. Every werewolf has a mate. Once they found and claim their mates, they cannot be apart or they grow weak, age and in the end die. The alpha of a pack can break the mate bond if need be and it will not harm either of them. They would just live life mateless. Their weakness is silver and they have strength and speed as well as vampires. Great Britain Pack The main pack in Great Britain is the Cartwright/Lycanthe pack and at this moment in time, the leader of this pack is Jacob Cartwright as his parents lead the American Pack. There is only one Alpha, two main Betas, subordinate betas and then the omega. Betas are only submissive to the Alpha when the rest are submissive to both Alphas and Betas. His role, if the Alpha has no family heir, is to become to the new Alpha if he dies. The beta will often fight other members of the pack to establish his dominance and power. The subordinate Betas and they are not Alphas, betas or omegas. They resemble the middle class and in most cases, move up the ranks from being an Omega. They are usually submissive towards the wolves of upper rank. Occasionally, the subordinates can become the Alpha wolf by fighting their pack leader but this is very rare. Omegas are on the bottom and when they were wolves, they are the last to feed. They are often bullied by betas and Subordinate betas but they actually hold some importance as Omegas help the other pack members vent off conflicts without acts of war amongst other packs. If packs lose their Omegas, the pack will stop and mourn for an unknown amount of time. Omegas can move up the ranks but it's a long process of fighting amongst the ranks and showing that they can be dominate and they'll do it until that dominance is recognized. With the werewolves, if you are a born werewolf, you instantly have a higher ranking than bitten ones but if you are mates with a born werewolf, then you will gain a little more ranking than bitten werewolves.
- A werewolf born of two born werewolf parents is the strongest type of werewolf. They have more control of their lycanthropy and are able to shift at will, and keep their humanity. On the full moon, however, they will change against their will on the full moon, however they are able to keep hold of their humanity in all cases.
- Werewolves born of one bitten and one born werewolf parent are the next strongest. They are able to shift at will, though it takes a lot more out of them. They follow the same full moon criteria as a as a bitten werewolf, which they gain from their bitten parent.
- A werewolf born of two bitten parents have similar characteristics as a bitten werewolf. They also change outside of the full moon, though it is not at will and instead through bouts of high emotions. At no time while in their wolf form are they able to keep their humanity, unless they have taken the wolfbane potion, in which case they will be lethargic and weak.
- Werewolves born of one born parent and a human are next, and they never loose their humanity, however they cannot change at will. They instead will change only on the full moon, and are able to do as they usually would only in the form of a wolf. The human in them keeps them from being able to change whenever they please.
- Werewolves born of one bitten parent and a human are weaker again, and they are usually rather volatile during the time around the full moon. The full moon is they only time that they change, and they do not keep their humanity while they are in this form. The human in them means that they cannot change outside of these times, and can live an ordinary life.
- Bitten wolves are the most common and also the most uncontrollable. They have increased strength from their single wolf parent counterparts, though they are usually unable to control it. They do not change at any time apart from the full moon, and Wolfsbane Potion is a little less effective for them.
- Bitten werewolves CANNOT be Alphas. They are weaker due to the least amount of changes and are only Omegas. They cannot rank any higher.
The Lycanthe Pack List Alpha - Jacob Cartwright Alpha's Mate - Helena Watson Alpha's Heirs - Jace Cartwright Jaxon Cartwright Tristan Lycanthe - Deceased Kira Cartwright Betas- OPEN (Apply to Tess) Subordinate betas - OPEN Omegas - OPEN The Rogues There are times where werewolves just don't belong in packs controlled by others so these Rogues ran out, refusing to join any pack but sometimes they formed their own where there is a leader but the leader allows them to do anything they want so they are only there for the looks of things. Every Werewolf needs a leader, even Rogues. It's part of their biological nature as Omegas or even Subordinate Betas cannot survive without a leader. It's just their way of life. The leader of the Rogues is someone who does not control them, but looks after them and guides them whenever they need it. They do not stop the Rogues from doing what they please. Just as long as they're not exposed, then it's okay. Alpha: Octavia Eucliffe Jason Eucliffe. Any other rank is completely OPEN. Completely packless werewolves cannot survive for longer than two years, they must decid between these two or at least go to a different country/pack. If your wolf has the Alpha/beta gene, then they can survive longer but Alpha/betas' are only BORN werewolves. OOC: These are the only two. If you have a werewolf, please contact me and tell me what position your character is in and in what clan. Thank you!
Werewolves are much large wolves than ordinary ones. Alphas and betas are much, much larger than any other wolves. After their first transformation, they can transform at will but have to transform on a full moon, They cannot stop this. There are many packs in the werewolf world, many live close and in harmony but some are territorial. In human form, they have the ability to change their eyes into their wolf gold due to loss of emotions and if they want, can use their wolf claws and fangs. Every werewolf has a mate. Once they found and claim their mates, they cannot be apart of they grow weak, age and in the end die. The alpha of a pack can break the mate bond if need be and it will not harm either of them. They would just live life mateless. Their weakness is silver and they have strength and speed as well as vampires. Werewolf Hierarchy and Creation.Born
- A werewolf born of two born werewolf parents is the strongest type of werewolf. They have more control of their lycanthropy and are able to shift at will, and keep their humanity. On the full moon, however, they will change against their will on the full moon, however they are able to keep hold of their humanity in all cases.
- Werewolves born of one bitten and one born werewolf parent are the next strongest. They are able to shift at will, though it takes a lot more out of them. They follow the same full moon criteria as a as a bitten werewolf, which they gain from their bitten parent.
- A werewolf born of two bitten parents have similar characteristics as a bitten werewolf. They also change outside of the full moon, though it is not at will and instead through bouts of high emotions. At no time while in their wolf form are they able to keep their humanity, unless they have taken the wolfbane potion, in which case they will be lethargic and weak.
- Werewolves born of one born parent and a human are next, and they never loose their humanity, however they cannot change at will. They instead will change only on the full moon, and are able to do as they usually would only in the form of a wolf. The human in them keeps them from being able to change whenever they please.
- Werewolves born of one bitten parent and a human are weaker again, and they are usually rather volatile during the time around the full moon. The full moon is they only time that they change, and they do not keep their humanity while they are in this form. The human in them means that they cannot change outside of these times, and can live an ordinary life.
Bitten
- Bitten wolves are the most common and also the most uncontrollable. They have increased strength from their single wolf parent counterparts, though they are usually unable to control it. They do not change at any time apart from the full moon, and Wolfsbane Potion is a little less effective for them.
- Bitten werewolves CANNOT be Alphas. They are weaker due to the least amount of changes and are only Omegas. They cannot rank any higher.
Royalty or Alpha Family
- The Royal family is the family who leads the werewolves. Gender has no issue in the werewolf royal family, though much of the control relies on age.
The family who rules are the Lycanthes. There are only four six currently living members. Amelia and Jarvis Lycanthe are the current rulers, though they have relinquished control of the British Isles to their son, Jacob -who goes by Amelia’s maiden name of Cartwright- while they focus their time and energy on re-organising the US and other countries with werewolf populations. They also have a daughter, Tristan, who is known as the Princess. Her two daughters, Violet and Ariadne Fraychild-Lycanthe are also members of the werewolf royal family. The royal family are all born of two born wolf parents, and had been for generations until Tristan Lycanthe mothered twin daughters to a bitten werewolf. They also have some powers that no other wolves posses. For example, when a wolf finds their mate it in usually life, however the royals can break this bond if they mate with the wrong person. They can choose who they want to have for their mate. They can also control and manipulate lesser pack members, which is strengthened up the age order. So, Jarvis can control any werewolf in the pack, Amelia can control any other than Jarvis, Jacob can control any other than his parents, and Tristan can not control any of her family apart from her daughters, but can do so to anyone else in the pack. Veelas The Veela are a race of semi-human, semi-magical humanoids reminiscent of the Sirens of Greek mythology. Little is known about their biology; they appear to be young, beautiful humans. Their looks and especially their dance is magically seductive to almost all male beings, which causes them to perform strange actions in order to get nearer to them. Veela are thought to have their own type of magic which does not require a wand. When Veela are angry, however, they transform into something more like Harpies — feathers grow along their brow and some parts of their hair turn into feathers and long scaly wings burst from their shoulders, and they can launch balls of fire from their hands. However these features only occur to those who are FULL veela which are very rare. Angels Whenever I state something is RARE OR VERY RARE, this requires ADMIN approval. If you do have an Angel, speak with the admins to establish what abilities you have before claiming you have all of them. Angels are powerful, celestial beings who do not say who created them, letting people to believe it’s the almighty god and they serve as messengers or the holy soliders. The size of their wings vary between their rank and amount of power. They are any colour but gold is the rarest (Requires special admin approval) and black wings mean they are fallen. They are ‘perfect’. They are like marble statues, cold and at first, only held obedience in their hearts but now they roam free even if in small, rare numbers. Weaknesses These powerful beings do have their weaknesses. Everyone does. Runic Blades, Holy Fire made with special oil from Jerusalem, the Enochian Sigil which is made from fresh blood and Alcohol. If they have vasts amount of alcohol, it dulls their abilities rendering them human. Abilities Low Level: Astral projection (their shadowy wings. They prefer to show shadow wings than their real, feather wings), dream walking, electronic manipulation, immortality, super stamina, super strength, supernatural perception, telekinesis (Weak), telepathy (images at first but the older you are, the more powerful), Teleportation/Flight (Teleportation only works with places they’ve already been), Voice mimicry and pyrokinesis. Middle Level (includes low level abilities as well):Biokinesis, memory manipulation, soul reading, invisibility, chronokinesis (travel through time in either direction, rare) and reality warping. High Level (includes every ability):Cosmic awareness, thermokinesis, electrokinesis, shapeshifting (Very, very rare), weather manipulation (Rare), empathy. RankingHigh Level AngelLaureth Dovah - Angel of Dragons - One of the first Angels. Middle Level AngelViven Meredith Low Level AngelGideon Virtus Alexandria Lawson Demons They are created from corrupted human souls and become extremely evil, and also very powerful, in this process. They can be mischievous and are unable to control themselves when it comes to chaos, mischief and death. The only way you can tell if someone is a demon is the shadows are drawn to them no matter where you are and if you stare into their eyes, its either black, red, white, grey or yellow depending on the rank and power of the demon. White is very, very rare and powerful and require special admin approval. (The eye colour is in the rank Order. Black is weak, white is the strongest)WeaknessesThey have the same weakness as Angels; The Runic Blades. They have this along with Holy Water, Pure salt and a devils trap. AbilitiesLow LevelElectromagnetic interference, immortality, super stamina, super strength, supernatural perception, supernatural senses, telekinesis (Weak) Middle Level Biokinesis- can manipulate the biology of other beings, electrokinesis, pyrokinesis (Weak), telepathy (weak), soul reading, teleportation (if they’ve been to that place before), Terrakinesis (weak), voice mimicry, mind control – if you are the seven sins demons (RARE). High LevelDream walking, mind manipulation, memory manipulation, summoning, white light- destructive energy (RARE), memory extraction, reality warping, resurrection IF they had the ability to do necromancy before their corruption. Ranking High Level DemonMiddle Level DemonTauron Dyami Low Level DemonDarren Williams Hayley Miller Nephthys Peverell Hybrid Hybrids are a cross-breed between two or more different supernatural species. The term is commonly used to describe a Werewolf turned into a Vampire because they were the first type of hybrid to exist, however, they are not the only ones to exist. Hybrids stop ageing around 21 to 25. A Werewolf-Vampire hybrid are potentially one of the most powerful pseudo-undead creatures, having strengths and characteristics of both vampires and werewolves. Hybrids possess both the strengths and some of the weaknesses of their parent races, along with powerful attributes unique to themselves alone due to their combined heritage, like day walking and being able to turn into a wolf form without the Full moons influence.
Abilities Super strength, super speed, super agility, super durability, enhanced healing factor, mind compulsion-Like vampires, immortality, dream manipulation, emotional control, enhanced emotions, Shape shifting/transformation control, lycanthrope enhancement- can tap into their werewolf side, hybrid bite- venomous bite, the cure- Original hybrid’s blood, day time walking, procreation, immunity to silver, sire bond, telepathy (WEAK), Illusions (RARE)
The abilities here are about werewolf and vampire Hybrids. If you are a hybrid, please speak with the admins on what abilities you have. This does also include Hybrids. The abilities depend on age. The older the hybrid is, the more abilities. The Original Hybrid is Larunda Valdez but she goes by Lara. | |
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